DisposableStack
and AsyncDisposableStack
dispose: a polyfill for Bare-bones implementation of the DisposableStack
and AsyncDisposableStack
interfaces from the Explicit Resource Management Proposal. It is based on
the TypeScript v5.2.2 type definitions for the interfaces of the same name.
Intended to be used as a polyfill for users who want to use the
DisposableStack
and AsyncDisposableStack
APIs in environments that don't
support them yet. It is also intended to be used as a reference implementation
for users who want to implement these APIs in their own libraries.
DisposableStack
The DisposableStack
class is a utility for managing resources that need to be
cleaned up when they are no longer needed. It maintains a stack of disposable
resources and provides methods to add and manage these resources. It also
handles the graceful disposal of resources when the stack itself is disposed of.
Usage
import { DisposableStack } from "https://deno.land/x/dispose/mod.ts";
Properties
disposed
This read-only property returns a boolean value indicating whether the stack has been disposed of or not.
Example
const stack = new DisposableStack();
console.log(stack.disposed); // Output: false
Methods
use
use<T extends Disposable | null | undefined>(value: T): T;
Adds a disposable resource to the stack and returns the resource. Throws an error if the stack has already been disposed of.
Example
// block scope
{
using stack = new DisposableStack();
const resource = getResource();
stack.use(resource);
}
adopt
adopt<T>(value: T, onDispose: (value: T) => void): T;
Adds a value and an associated disposal callback to the stack. The callback will be invoked with the value as its first parameter during stack disposal.
Example
const stack = new DisposableStack();
const value = "someValue";
stack.adopt("someValue", (v) => {
console.log(`Disposing of value: ${v}`);
});
defer
defer(onDispose: () => void): void
Adds a callback function to be invoked when the stack is disposed.
Example
const stack = new DisposableStack();
stack.defer(() => {
console.log("Stack has been disposed.");
});
move
move(): DisposableStack;
Moves all resources out of the current stack into a new DisposableStack
instance and marks the current stack as disposed. Returns the new stack.
Example
using stack1 = new DisposableStack();
// Add some resources to stack1...
const stack2 = stack1.move();
// stack2 now contains the resources, and stack1 is disposed of.
dispose(): void
This method disposes of all the resources in the stack in the reverse order they were added. If any error occurs during the disposal of an individual resource, the error will be captured and stored.
Example
const stack = new DisposableStack();
// Add resources...
stack.dispose();
AsyncDisposableStack
The AsyncDisposableStack
class is an extension of DisposableStack
, designed
for managing asynchronous resources. It offers a similar API but includes
support for asynchronous disposal of resources. Just like DisposableStack
, it
maintains a stack of disposable resources, but the methods involved are
asynchronous and return promises.
Usage
import { AsyncDisposableStack } from "https://deno.land/x/dispose/mod.ts";
Properties
disposed
This read-only property returns a boolean value that indicates whether the stack has been disposed of or not.
Example
await using stack = new AsyncDisposableStack();
while (!stack.disposed) {
// ... add some asynchronous resources here ...
const resource = await stack.use(getResource());
}
// stack is disposed of here
console.log(stack.disposed);
Methods
use
async use<T extends AsyncDisposable | Disposable | null | undefined>(value: T): Promise<T>;
Asynchronously adds a disposable resource to the stack and returns the resource as a promise. Throws an error if the stack has already been disposed of.
Example
await using stack = new AsyncDisposableStack();
await stack.adopt("value", async (v) => {
// some asynchronous cleanup operation await new Promise((resolve) =>
setTimeout(resolve, 500);
console.log(`Asynchronously disposing of value: ${v}`);
});
adopt
async adopt<T>(value: T, onDisposeAsync: (value: T) => PromiseLike<void> | void): Promise<T>
Asynchronously adds a value and an associated asynchronous disposal callback to the stack. The callback will be invoked with the value as its first parameter during stack disposal. Returns a promise that resolves with the value.
Example
await using stack = new AsyncDisposableStack();
const tmp = await stack.adopt(await Deno.makeTempFile(), async (v) => {
// some asynchronous cleanup operation
await new Promise((resolve) => setTimeout(resolve, 500));
console.log(`Asynchronously disposing of temp file: ${v}`);
// remove the temp file
await Deno.remove(v);
});
// do some work with the temp file...
await tmp.stat();
defer
async defer(onDisposeAsync: () => PromiseLike<void> | void): Promise<void>
Asynchronously adds a callback function to be invoked when the stack is disposed of. Returns a promise that resolves once the callback is added to the stack.
Example
await using stack = new AsyncDisposableStack();
await stack.defer(async () => {
// some asynchronous cleanup operation
await new Promise((resolve) => setTimeout(resolve, 500));
console.log("Stack has been asynchronously disposed.");
});
move
async move(): Promise<AsyncDisposableStack>
Asynchronously moves all resources out of the current stack into a new
AsyncDisposableStack
instance and marks the current stack as disposed. Returns
a promise that resolves with the new stack.
Example
await using stack1 = new AsyncDisposableStack();
// Add some async resources to stack1...
const stack2 = await stack1.move();
// stack2 now contains the resources, and stack1 is disposed of.
async disposeAsync(): Promise<void>
This asynchronous method disposes of all the resources in the stack in the reverse order they were added. It returns a promise that resolves once all resources are disposed of. If an error occurs during the disposal of an individual resource, the error will be captured and stored.
Example
const stack = new AsyncDisposableStack();
// Add async resources...
await stack.disposeAsync();
Disposable
import type { Disposable } from "https://deno.land/x/dispose/mod.ts";
interface Disposable {
[Symbol.dispose](): void;
}
AsyncDisposable
import type { AsyncDisposable } from "https://deno.land/x/dispose/mod.ts";
Symbol.dispose
+ Symbol.asyncDispose
If you happen to be in an environment that doesn't support the well-known
symbols Symbol.dispose
and Symbol.asyncDispose
quite yet, you can import the
./symbol.ts
file to polyfill them on the global Symbol
object.
import "https://deno.land/x/dispose/symbol.ts";
Warning: this particular file is a global polyfill: it mutates the global
Symbol
object, and augments the globalSymbolConstructor
interface.
./mod.ts
?
Why not just export these from Good question. I've chosen not to export them from the ./mod.ts
file because I
don't want to pollute the global Symbol
object if it's not necessary. If
you're in an environment that supports the well-known symbols, you can just use
them directly. If you're not in such an environment, you can import the
./symbol.ts
file to polyfill them.
Examples
AsyncDisposableStack
and AsyncDisposable
Using Here's an example of the AsyncDisposableStack
API and how it can be used. You
can drop this in the Deno CLI (v1.36.0+) and it will "just work".
import {
type AsyncDisposable,
AsyncDisposableStack,
} from "https://deno.land/x/dispose/mod.ts";
class AsyncConstruct implements AsyncDisposable {
#resourceA: AsyncDisposable;
#resourceB: AsyncDisposable;
#resources: AsyncDisposableStack;
get resourceA() {
return this.#resourceA;
}
get resourceB() {
return this.#resourceB;
}
async init(): Promise<void> {
// stack will be disposed when exiting this method for any reason
await using stack = new AsyncDisposableStack();
// adopts an async resource, adding it to the stack. this lets us utilize
// resource management APIs with existing features that may not support the
// bleeding-edge features like `AsyncDisposable` yet. In this case, we're
// adding a temporary file (as a string), with a removal function that will
// clean up the file when the stack is disposed (or this function exits).
this.#resourceA = await stack.adopt(
await Deno.makeTempFile(),
async (path) => await Deno.remove(path),
);
// do some work with the resource
await Deno.writeTextFile(this.#resourceA, JSON.stringify({ foo: "bar" }));
// Acquire a second resource. If this fails, both `stack` and `#resourceA`
// will be disposed. Notice we use the `.use` method here, since we're
// acquiring a resource that implements the `AsyncDisposable` interface.
this.#resourceB = await stack.use(await this.get());
// all operations succeeded, move resources out of `stack` so that they aren't disposed
// when this function exits. we can now use the resources as we please, and
// they will be disposed when the parent object is disposed.
this.#resources = stack.move();
}
async get(): Promise<AsyncDisposable> {
console.log("acquiring resource B");
const resource = {
data: JSON.parse(await Deno.readTextFile(this.#resourceA)),
};
return Object.create({
async [Symbol.asyncDispose]() {
console.log("disposing resource B");
resource.data = null!;
return await Promise.resolve();
},
}, { resource: { value: resource, enumerable: true } });
}
async [Symbol.asyncDispose]() {
await this.#resources.disposeAsync();
}
}
{
await using construct = new AsyncConstruct();
await construct.init();
console.log("resource A:", construct.resourceA);
console.log("resource B:", construct.resourceB);
console.log("We're done here.");
}
DisposableStack
with Disposable
Using This example is similar to the previous one, but uses the DisposableStack
API
for managing synchronous resources. This is more pseudo-code than anything else;
it was taken directly from the TypeScript v5.2.2 type definitions.
import {
type Disposable,
DisposableStack,
} from "https://deno.land/x/dispose/mod.ts";
class Construct implements Disposable {
#resourceA: Disposable;
#resourceB: Disposable;
#resources: DisposableStack;
constructor() {
// stack will be disposed when exiting constructor for any reason
using stack = new DisposableStack();
// get first resource
this.#resourceA = stack.use(getResource1());
// get second resource. If this fails, both `stack` and `#resourceA` will be disposed.
this.#resourceB = stack.use(getResource2());
// all operations succeeded, move resources out of `stack` so that they aren't disposed
// when constructor exits
this.#resources = stack.move();
}
[Symbol.dispose]() {
this.#resources.dispose();
}
}