[!WARNING]

Deprecated Use @core/streamutil instead.

streamtools

jsr denoland deno doc Test

This is a TypeScript module that provides utilities for handling Streams API.

Usage

pipeThroughFrom

Pipes the readable side of a TransformStream to a WritableStream. Returns the writable side of the TransformStream for further piping.

import { channel } from "./channel.ts";
import { collect } from "./collect.ts";
import { pipeThroughFrom } from "./pipe_through_from.ts";

const encoder = new TextEncoder();
const output = channel<string>();
const stream = pipeThroughFrom(output.writer, new TextDecoderStream());
const writer = stream.getWriter();

await writer.write(encoder.encode("Hello"));
await writer.write(encoder.encode("World"));
await writer.close();
writer.releaseLock();

const result = await collect(output.reader);
console.log(result); // ["Hello", "World"]

channel

channel creates a new channel, which is a pair of a readable and writable stream.

import { channel } from "./channel.ts";
import { push } from "./push.ts";
import { pop } from "./pop.ts";

const { reader, writer } = channel<number>();

await push(writer, 1);
await push(writer, 2);
await push(writer, 3);
console.log(await pop(reader)); // 1
console.log(await pop(reader)); // 2
console.log(await pop(reader)); // 3

collect/provide

collect reads all chunks from a readable stream and returns them as an array of chunks.

import { collect } from "./collect.ts";

const reader = new ReadableStream<number>({
  start(controller) {
    controller.enqueue(1);
    controller.enqueue(2);
    controller.enqueue(3);
    controller.close();
  },
});

console.log(await collect(reader)); // [1, 2, 3]

provide provides the given values to the writable stream by piping them from a readable stream created from the values. Returns a promise that resolves when all the values have been successfully written to the stream.

import { provide } from "./provide.ts";

const results: number[] = [];
const writer = new WritableStream<number>({
  write(chunk) {
    results.push(chunk);
  },
});

await provide(writer, [1, 2, 3]);
console.log(results); // [1, 2, 3]

pop/push

pop reads the next chunk from a readable stream.

import { pop } from "./pop.ts";

const reader = new ReadableStream<number>({
  start(controller) {
    controller.enqueue(1);
    controller.enqueue(2);
    controller.enqueue(3);
    controller.close();
  },
});

console.log(await pop(reader)); // 1
console.log(await pop(reader)); // 2
console.log(await pop(reader)); // 3
console.log(await pop(reader)); // null

push writes a chunk to a writable stream.

import { push } from "./push.ts";

const results: number[] = [];
const writer = new WritableStream<number>({
  write(chunk) {
    results.push(chunk);
  },
});

await push(writer, 1);
await push(writer, 2);
await push(writer, 3);
console.log(results); // [1, 2, 3]

readAll/writeAll

readAll reads all available bytes from a given ReadableStream<Uint8Array> and concatenates them into a single Uint8Array.

import { assertEquals } from "jsr:@std/assert";
import { readAll } from "./read_all.ts";

const encoder = new TextEncoder();
const stream = new ReadableStream({
  start(controller) {
    controller.enqueue(encoder.encode("Hello"));
    controller.enqueue(encoder.encode("World"));
    controller.close();
  },
});
const result = await readAll(stream);
assertEquals(result, encoder.encode("HelloWorld"));

writeAll writes all data in a Uint8Array to a writable stream in chunk-size units.

import { assertEquals } from "jsr:@std/assert";
import { writeAll } from "./write_all.ts";

const encoder = new TextEncoder();
const chunks: Uint8Array[] = [];
const stream = new WritableStream({
  write(chunk) {
    chunks.push(chunk);
  },
});
await writeAll(stream, encoder.encode("HelloWorld"), { chunkSize: 3 });
assertEquals(chunks, [
  encoder.encode("Hel"),
  encoder.encode("loW"),
  encoder.encode("orl"),
  encoder.encode("d"),
]);

License

The code is released under the MIT license, which is included in the LICENSE file. By contributing to this repository, contributors agree to follow the license for any modifications made.